Propaganda of the Deed (Campaign)

Propaganda of the Deed is the second narrative campaign of the Legends of Charosi story, following on from Soulcreek. Whereas Soulcreek served primarily as an introductory story to establish the setting, characters and various plots and subplots in motion within the world of Charos, Propaganda of the Deed focuses more on the backgrounds and development of the player characters. The story is a rough reboot of Hive.

The plot features the Syndicate as the primary antagonistic force. Many of the player characters begin in isolation, with seperate sub-plots that eventually merge together. The campaign is designed to be fairly short and simple, acting more as buffer between the first the much larger-than-life third part.

The plot follows the Glitched as they seek to return to life after the 2nd Icecrown Incursion and the Blacklight outbreak in Icecrown City. Despite assurances from Ptomley Amaru that they could all return to normal life, in return for keeping the events of Soulcreek strictly to themselves, they come to find that vivid nightmares of the Aether and strange forces seemingly moving against them become inimical in their return home, even for those that stayed behind to take up Calas Typhon's offer of working for the Sethian Inquisition.

Elsewhere, a series of events is acting against Naomi Masher and the other noble houses of Amun-Seth. Naomi's breakthrough in Artificial Intelligence causes a stir in the nation, as new technologies are regarded with almost fanatical devotion by the Sethian people. The handling of this discovery, along with the fallout of the Blacklight incursions and the release of secrets the Sethian Nobles would have rather kept hidden, the nation begins to bubble with the notion of revolution. Mysterious forces are fuelling the fire, and enemies unseen threaten to drag the Glitched back into the fray as their three young acquintances become vulnerable.

Synopsis
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